Tuesday, 21 December 2010

3D Character Models!

These are the first test models of floo and how he could look:


I have tested out how toon shading could possibly look, with the toon outlines and toon colouring. I really like the toon outlines, but I think the colour isn't detailed enough for what I want for my game.


This is what happened after I continued putting more wiggly bits on Floo. I think I got a bit carried away and went a bit overboard with the wiggly bits... so I'm going to cut them down, and make them bigger instead and see how they look. Like this it would be impossible to texture and skin.. It would just be a nightmare. Also, I don't like the eyes being models on top of the rest of the model. I think I'm going to texture the eyes on. Also, I wanted to change how the wiggly bits were attached, because it occurred to me that the textures wouldn't look smooth as the wiggly bits are technically a separate shape to the body. I'm going to combine the wiggly bits next time to make it nice and smooth.



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