Saturday, 21 May 2011

Transitions

The transition, at first, I thought would be very tricky to deal with. However, by writing down each of the angles that I want to rotate him to - according to each of the 6 directions he has to face, I can easily key frame his movement from angle to angle.

Because Floo is moving so fast, I can also get away with not animating his body or hands. In fact, if I did so, it would be very difficult to join up the ending of the transition with the beginning of the swimming animation that he is going back into.

This is an example of one of the transitions:

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