Changing the 9 angles to 6 angles!
In terms of rendering, it has been quite a repetitive process. I have had to render each animation out 6 times. Originally I was going to have Floo come from all 9 angles, starting in the middle - like the flash test earlier, but I have decided to definitely stick to 6 angles.
Firstly, it is less complicated in terms of how many transitions are needed; secondly, it helps keep the memory down, which is what the coder keeps telling us to try and do.. and thirdly, when there are 9 angles, the middle angle obscures the view of the center of the blood vessel.
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