I have been working with the coder for some time now, and he has put together my game to a standard that I think is up to handing in for my project. Of course there are a lot of tweaks to be made in terms of perfecting the gameplay and how the music runs, but it shows off all the animations I did and how they work in their context. I do eventually want to add in things like shadows and bubbles, as long as they look good inthe actual game, (will have to be tested in the future), but I think this could easily be shown with the 2D trailer as first look gameplay!
I have created a thumbnail and an opening display
image - for showing when the app is first opened on the iphone! To begin with I created a thumbnail like this, showing off the gameplay of Bloodbeat:
However, I have now changed it to the 50s style of the trailer. I think it is a bit more different and cool, and it contrasts so well with the bright colours of the gameplay. The gameplay is almost a surprising change for the gamer.

I think when I begin to create menus for this game, I will also make these into the 50s theme, so it all goes together and looks uniform.
Gameplay footage!!
People Testing Out My Game!!!
The best thing about the gameplay of Bloodbeat, is that I have achieved something that is actually fun! The addition of a scoreboard caused a small competition between some friends and I to see who could get the highest score! I feel really happy that people were actually competitive over the game that I have created. Hopefully when it is actually finished and all the kinks have been worked out of the gameplay, (with it actually being on the iphone), it will be even more fun to play!!
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